Work
Exigence · Chronoflux
Ambitious, unfinished, and gone. Every dead project taught me something the shipped ones couldn't.
Sound
I've been making music about as long as I've been making games, from band-room beginnings to whatever this is now. Here's the latest.
open soundcloudWords
A place for devlogs, notes on games and music, and whatever I'm figuring out. Longer essays are on the way.
About
I build things that feel alive: shipping games, composing music, and writing software. Some of it survives, some of it doesn't. Mostly, I just love making things.
Passionate about programming, music, and game development. I make video games, compose music, and build the occasional company. Games are the closest thing we have to an art form that thinks back, and I've spent a long time trying to make my own.
navid.kabir@ngon.gg